http://grimore.i2p/opensim/windlight/deep_blue_sky
. // /////////////////////////////////////////////////////////////////////////// // Inspired from the template Eno Would Be Proud default { state_entry ( ) { integer success = lsSetWindlightScene ( [ WL_WATER_COLOR, < 13 , 97 , 135 > , WL_WATER_FOG_DENSITY_EXPONENT, 0.0 , WL_UNDERWATER_FOG_MODIFIER, 0.25 , WL_REFLECTION_WAVELET_SCALE, < 2.0 , 2.0 , 2.0 > , WL_FRESNEL_SCALE, 0.10 , WL_FRESNEL_OFFSET, 0.58 , WL_REFRACT_SCALE_ABOVE, 0.08 ,...