http://gitunderground.i2p/archive/Shipwright/commit/715bf39d4373ef22dea3ca6a229db7bb2e2d5e95
\n " @ -1059,10 +1059,10 @@ void DrawEnhancementsMenu() { if ( ImGui : : BeginMenu ( " Graphics " ) ) { if ( ImGui : : BeginMenu ( " Mods " ) ) { if ( UIWidgets : : PaddedEnhancementCheckbox ( " Use Alternate Assets " , " gAltAssets " , false , false ) ) { if ( UIWidgets : : PaddedEnhancementCheckbox ( " Use Alternate Assets " , CVAR_ALT_ASSETS , false , false ) ) { // The checkbox will flip the alt asset CVar, but we instead want it to change at the end of the game frame // We toggle it...