http://gitunderground.i2p/archive/2ship2harkinian/src/commit/912d46761b7750b8291ca7172f9e9fb140cd268b/mm/src/code/graph.c
. */ void Graph_TaskSet00 ( GraphicsContext * gfxCtx , GameState * gameState ) { static s32 retryCount = 10 ; static s32 cfbIdx = 0 ; OSTask_t * task = & gfxCtx - > task . list . t ; OSScTask * scTask = & gfxCtx - > task ; OSTimer timer ; OSMesg msg ; CfbInfo * cfb ; retry : // osSetTimer(&timer, OS_USEC_TO_CYCLES(3 * 1000 * 1000), 0, &gfxCtx->queue, (OSMesg)666); // osRecvMesg(&gfxCtx->queue, &msg, OS_MESG_BLOCK); // osStopTimer(&timer); #if 0 if (msg == (OSMesg)666) {...