http://gitunderground.i2p/archive/Ryujinx/blame/commit/398fa1c238df75ee93f7106a578569f87cae8c0b/src/Ryujinx.Graphics.Vulkan/HostMemoryAllocator.cs
AllocateMemory ( _device , in memoryAllocateInfo , null , out var deviceMemory ) ; GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711)
* WIP texture pre-flush
Improve performance of TextureView GetData to buffer
Fix copy/sync ordering
Fix minor bug
Make this actually work
WIP host mapping stuff
* Fix usage flags
* message
* Cleanup 1
* Fix rebase
* Fix
* Improve pre-flush rules
* Fix pre-flush
* A lot of cleanup
* Use...