http://awuuwa.i2p/citieslibre/info.html
There is a hardcoded river spawn point, where once the water physics are enabled which they are now by default when launching the game, the game engine will always set the value at a certain coordinate to a specific level of water, in fact this becomes a sinkhole if the amount of water by default exceeds the amount the river would want to spawn, anyway technical notes aside the water physics can be endabled and disabled with the keyboard commands 'Y' and 'T' no editor mode required. 2 New...