http://grimore.i2p/mangos/server_patches/auction_items_under_existing_character
= 0 ) && Aentry->bidder ) // Add bided by player { @@ -992,11 +996,15 @@ minBuyPrice / 10000 , minBidPrice / 10000 ) ;
DEBUG_FILTER_LOG ( LOG_FILTER_AHBOT_BUYER, "AHBot: Actual Entry price, Buy=%ug, Bid=%ug.", buyoutPrice / 10000 , bidPrice / 10000 ) ;
- if ( !auction->owner ) // Original auction owner + uint32 AHBotGuid; + std::string AHBotCharacterName = sAuctionBotConfig.GetAHBotCharacterName ( ) ; + if ( !